#ifndef SUBSIDIARIES_H #define SUBDIDIARIES_H bool IsSisterCompany(const PlayerID c1, const PlayerID c2); bool IsSisterCompanyIgnorePatch(const PlayerID c1, const PlayerID c2); PlayerID GetMotherCompany(const Player *p); bool IsSubsidiary(const Player *p); int32 GetSubsidiaries(void); byte GetSubsidiariesCount(void); #endif // SUBSIDIARIES_H