r11485: - Fix: Trains on coastal tracks are not flooded anymore. - Fix: Savegame assertion fixed at end of 1950. - Fix: smallmapgui.cpp reverted due to bugs. - Fix: The transparency options have changed and thus some portion of ChrisIN had to be adapted. - Fix: water_map.h, water_cmd.cpp, station_map.h, transparency_gui.cpp and tile.cpp was reverted due to deepwater removal. - Fix: Removed some obsolete parts in english.txt, genworld_gui.cpp, station_cmd.cpp, town_cmd.cpp, ship_cmd.cpp, misc.cpp, tile.h and variables.h. - Removed: The deepwater patch was removed because it caused unfixable (for me) incompatibilities and there is no updated version. - Update: gfxinit.cpp changes had to be redone due to trunk updates. - Update: Small map industry selector was added to trunk in r11474. - Update: Extra large maps patch was updated to r11415. - Update: Copy and Paste patch was updated to r11482. - Update: Savegame bump to version 88. Trunk was bumped to 82 in r11481. r11355: - Added: Small map industry selector. - Fix: The changes done by grass growth (oldtracks) are now reflected in landscape.html and landscape_grid.html. - Update: Deepwater changed a little due to water_cmd.cpp changes. - Update: Grass growth on unused tracks is now v9. - Update: Required .grf package updated to v3. It now includes all .grf files required to update a 0.5.x installation. - Change (Trunk): Follow vehicle (ctrl click on eye in vehicle window) added in r11304. - Change (Trunk): Halftile foundations added in r11319. - Change (Trunk): Autoroad (same as autorail just for roads) added in r11339. r11289: - Added: First version of a ChrisIN manual has been published as .docx and .pdf http://www.christophsackl.com/openttd/public/ChrisIN/manual/. - Fix: Fixed the land generation window in scenario editor so the raise/lower sea buttons are visible. - Fix: Trunk syndication fixes a new faces bug which caused the game to crash sometimes. - Fix: Fixed deepwater so Quarry and Engineers Yard can be built (New Industries) and Oil Rig can be built in deep sea. - Update: Deepwater code was updated a little because parts of the patch were included in trunk. - Update: Reverted changes to build_industry.h (which created less producing/more raw industries). - Update: GRFs which are only in the nightly zips and not the 0.5.x zips have been added to the prebuilt ChrisIN .zip so installation works as described here. r11272: - Added: Close Airports. Allows to prevent aircraft from landing. - Fix: Trunk syndication fixes a few bugs with new industries. - Fix: Copy & paste did not work for road bridges. - Fix: Copy & paste was crashing the game. - Update: Toolbar overlap fix was added to trunk in r11256. r11245: - Fix: Savegame versions are now properly handled with rev.cpp.in and ottdres.rc.in. Make sure rev.cpp is not present when compiling so it can be properly created. - Fix: Update landscape.html and landscape_grid.html to reflect the changes I did to routemarkers so they work properly. - Update: Reverted newgrf.cpp as there was only one obscure change done which is not required. - Update: Savegame bump to version 85. Trunk was bumped to 81 in r11244. r11204: - Fix: Trunk syndication fixes a few bugs with NewGRFs from the last ChrisIN. - Change: ChrisIN-r11192 oldest compatible revision. r11192: - Fix: Routemarkers were placed with signals on some track layouts. - Fix: Fixed some savegame related code that would have broken savegame compatibility within ChrisIN. - Update: Disable exclusive transport rights added to trunk in r11188. - Update: Disable giving money added to trunk in r11188. - Update: Savegame bump to version 84. Trunk was bumped to 79 in r11188. - Change: ChrisIN-r11174 oldest compatible revision. r11174: - Added: Grass growth on unused tracks. - Added: Speed info tab in the vehicle window. - Added: Rightclick show station spread area. - Added: Deepwater patch. - Fix: Routemarkers sometimes generated positive penalties crashing the game. - Fix: Adjusted the routemarkers drawing so the grass growth patch grows grass instead of routemarkers. - Fix: Modified routemarkers a little so the dropdown works properly after adding speed tabs. - Fix: Modified "Rightlick show station spread area" so it is still possible to use rightclick to move the map. Ctrl + Rightclick on a station is now necessary! - Update: Only say 'Routemarker' when no colour is selected. When colour is selected it says 'none' to disable Routemarkers. - Update: Statues on slopes was added to trunk in r11069. - Update: Town road cleanup was added to trunk in r11172. - Update: Some parts of smooth industry removed due to changes in r11139. - Update: Removed the routemarker GUI and replaced it by the original version since there are no positive markers anymore. - Update: Savegame bump to version 82. Trunk was bumped to 77 in r11174. - Change: Toolbar overlap fix was replaced by Toolbar overlap fix v2 (less code). - Change: ChrisIN-r10982 oldest compatible revision. - Change: The maximum amount of orders being copied when cloning a vehicle has been increased to 254. r11060: - Fix: Towns are growing the same speed regardless of the daylength (only applies for ChrisIN, not for Daypatch v4). - Fix: Buying land was not possible anymore. - Update: Copy & paste was partially modified due to trunk changes in r11040. - Update: Trip History was partially modified due to trunk changes in r11049 and implemented in the unified code. - Update: Routemarker colours was heavily modified due to trunk changes in r11049 and implemented in the unified code. - Update: Replaced 'none' with 'Routemarker' on the routemarker colour dropdown so people know what it is. - Update: Moved the trip history button in the window title to prevent clumping with the routemarkers colour. - Update: Added some useful comments to patch code parts (especially for myself for better syncing). r11046: - Added: Rightclick show station spread area. - Added: Timetable seperation patch. - Added: Town road cleanup. - Added: Group income info. - Added: Town rating indicator. - Fix: Re-implemented the minimum town population for mail/passenger destinations. - Fix: Replaced stricmp (depreciated) with strcasecmp. POSIX function was replaced to fix a compile error on Linux. - Update: Diagonal levelling was modified a little to comply with r10991 changes. - Update: Finance history was modified due to a fixed bug in r11028. - Update: Vehicle console commands modified due to vehicle unification in r10997. - Update: Daypatch is now v4. - Update: Changed diagonal levelling and join distant stations to reflect changes in r11046. - Update: Savegame bump to version 79. Trunk was bumped to 74. - Change: ChrisIN-r10604 oldest compatible revision. r10982: - Added: Trip History v2. - Added: Minimum town/industry distance. - Added: Statues on slopes. - Fix: Fixed a bug in trip history that crashed the game when compiling a debug version. - Fix: Fixed a bug in towncost that crashed the scenario editor in certain situation (no towns). - Update: Daypatch is now v3. - Update: Smoovious Chat Patch was updated to comply with changes in r10932. - Update: Savegame bump to version 78. Trunk was bumped to 73. - Change: ChrisIN now only changes german.txt and english.txt language files for the .diff. - Change: Reverted trunk changes r10820, r10821. r10780: - Updated: Larger maps patch now v6. - Updated: Smooth economy now v3.0c. - Updated: Changed found a town to comply with current trunk. - Change: Fewer factories, sawmills, steelmills, power stations when generating maps (trunk modification). r10717: - Added: Original vehicle names. - Added: Improved smooth economy. - Fix: The bridge dialogue was broken. r10715: - Added: Extra large maps v5. - Added: Vehices console commands v11. - Added: More diesel smoke. - Added: Smoother realistic acceleration. - Update: Routemarkers patch now correctly uses colors on vehicles which are cloned/shared. - Update: Chat patch has been updated with a fix. - Update: The patches gui code has been updated to comply with latest trunk. - Update: Savegame bump to version 76. r10604: - Update: Savegame bump to version 75. Trunk was bumped to 72. - Update: Build downwards compatible for loading savegames from r10507-ChrisIN and newer. r10488-ChrisIN is now not supported anymore. r10580: - Fix: Building on clear land possible again. - Fix: The game doesn't crash anymore on the economy patches screen when loading old ChrisIN savegames. - Update: Another attempt to completely eliminate town construction cost exploits has been made. - Removed: Autolist ungrouped vehicles is now part of trunk. r10563: - Added: Allow to disable exclusive rights and/or give money. - Added: Maximum subsidy distance modifier. - Added: Autolist for ungrouped vehicles. - Fix: Train costs are now properly calculated again for all daylengths. - Fix: No more town construction cost exploits possible. - Update: All ChrisIN patches now have their own tab in the patches window. - Update: Updated copy & paste patch to version r10450 (requires updated GRF) - Update: Savegame bump to version 74. r10534: - Added: More open windows patch. - Added: Autorenew when servicing disabled patch. r10507: - Update: Added Route Markers Patch. - Update: Savegame bump to version 73. - Update: Win32 build now includes required GRFs and single GRF replaced by required GRF pack. r10488: - Fix: Daylength Patch now works for all values. r10486: - Fix: Copy and Paste does work for all rail types now. - Update: Increased Construction Cost near Towns updated. - Update: Removed all languages except English from the .diff until I can figure out the special character problems. r10462: - Town Cost Patch Added - Smoovious Chat Patch Updated - Smoovious Mail Subsidies Added - Removed Signal Autocomplete because peter1138 added new code doing the same when pressing Ctrl while building signals to trunk - Fixed some trunk incompatibilities r10417: - You can't build more signals than money is available anymore - Patch: Smoovious Multiplayer Chat Improvements - Patch: Extend Bridge GUI - Diagonal demolishing of an area now also causes 4 instead of 2 explosions (Thanks NukeBuster) - Fixed all the language file warnings r10387: - Fixed compile error on Linux in diff file and trunk update r10371: - Found a town added - Better graphs added - Some coding style fixes r10351: - Explosion animation works again - Cost estimation when demolishing or levelling (shift click) does work now - Added finance history and fixed savegame compatibility r10343: - Fixed another terraform bug - Readded trunk fixes which were deleted by diagonal patch r10341: - Better Graphs removed as improvement is required first - Savegame compatibility highly improved - Fixed demolish/terraform bugs - Finance History removed as it breaks trunk savegame compatibility r10306: - Added Signal GUI, Signal Auto Complete, Copy & Paste Patch - Patch only updates English language files! So no other language will work right now with this patch unless you add the strings yourself. r10292: - Initial Release.